![]() The expansion added a new Generals Challenge mode, new campaigns, new units, and new maps to the game. The game was re-released for macOS on the Mac App Store on March 12, 2015. After the release of Zero Hour, the team merged with EA Los Angeles as its RTS division. The expansion was released on September [no date specified] for Windows and later ported to Mac OS X in February 2005. The game received positive reviews, with several post-launch patches addressing bugs, exploits, and balancing issues. i5works developed a port of the game for Mac OS X, which was published by Aspyr Media and maintained over the years. Initially released on Windows on February 10, 2003, Command & Conquer: Generals utilizes the SAGE engine, an improved version of the Westwood 3D engine. Developed by EA Pacific, published by Electronic Arts, and released in 2003, it is one of many games in the Command & Conquer franchise. The game features a single-player and multiplayer bird's-eye view RTS experience with different factions battling each other on a battlefield. Note: The following issues were mentioned: * A static shell map (menu background) issue on Mac OS X 10.6 * An error message "Serial key already in use" when starting a match on Mac OS X 10.5 * A "Technical Difficulties/Serious Error" on Mac OS X 10.3
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